Assembling WoB Spectral Omnifighters

 Assembling Iron Wind Metals' Word of Blake Spectral Omnifighters

By Dave Fanjoy                                                   

I recently picked up the three miniatures for the three Word of Blake Spectral Omnifighters. When I sat down to assemble the models, I realized that they have a large number of pieces and that telling the difference between the various fins and wings could be challenging, especially for someone new to assembling and painting minis. In fact, it seemed like there were way more pieces than should reasonably fit on an aerospace fighter.

I looked up some of the artwork to figure out what was going on, and quickly realized that all three are variable geometry (or "swing wing") fighters, and that the sculptor had included enough pieces to assemble each fighter with the wings in either the extended or retracted positions. According to the entry in Technical Readout 3075, the Spectral fighters have their wings extended for atmospheric flight and retracted for space combat. This is not to be confused with fighters whose wings sweep back for better performance during supersonic flight, though the concept is similar. 

I have taken some pictures to make it easier for fans to assemble these minis.

The SHADE
==============================

The first thing you need to know about the Shade is that unlike the other two WOB Omnifighters, the Shade does not have separate pieces for vertical tails. The parts list includes: the fuselage, left wing (extended or retracted), and right wing (extended or retracted) as seen below.



I decided to make mine with the wings retracted. I attached them, and then set the other set of wings nearby to demonstrate how they would have attached. I spent some time reviewing the artwork for both wing configurations to make sure I had them right, so hopefully this picture will help to remove any ambiguity.



Here is a photo of the fully assembled miniature.   Of the three, this one was the easiest to build; the other two have more pieces to worry about.
 



The RUSALKA

==============================

Next is the Rusalka.  This mini is a lot like the Shade, except it also has twin vertical tails.  All of the parts are shown below.



Again, the mini has parts to make the wings either extended or retracted.  I chose to make mine with extended wings. After some careful inspection, I figured out how to attach them. In the picture, I've oriented the retracted ones as they would be positioned if you were going to use those instead. 



Next, I added the vertical tails. They appear to be symmetrical, so as long as you don't put them on backwards (i.e., swept forward). They were pretty easy to attach.



Here is the final product.




The STRIGA
==============================

Finally, we have the Striga. The third mini in the series, this one adds the additional complexity of a second fuselage piece. All of the parts are shown below.



As with the Shade and Rusalka, there are two versions of each wing. I chose to go with the retracted wings on this one, and oriented the extended ones to show how they would have attached.



Next are the vertical tails. These are fairly large for an aerospace fighter, and there are slots for them to fit into. Since the fuselage is pretty thin at this point, it would be tough to pin these for extra strength, so use a healthy dab of glue.



It's hard to get a sense of the bottom fuselage piece when you look at it on its own.  Just remember that the grills are the intakes and they go in front. That makes it easier to see where this piece fits onto the upper fuselage.



Finally, here is a picture of the fully assembled Striga, the third and final Spectral Omnifighter mini.

Use of Pigments

To players and hobbyists, the art of painting miniatures can feel overwhelming. There are so many choices to make - choosing the mini, the scheme, paint brands, paint brushes, and techniques. It seems never-ending, like there’s another whole world that you don’t understand each time you try a new project. Even once you have started to grow in the hobby and have some basics under your belt, the more advanced techniques can feel like an insurmountable wall. My aim here is to break down one of those walls and take some of the fear out of trying something new. My subject today is applying dry pigments.

 

Assembling the Tonbo

Assembling the Tonbo

As part of the CSO Team's effort to support Iron Wind Metals website updates, I recently received a copy of the Tonbo Superheavy Transport VTOL, as described in Catalyst Game Labs' Technical Readout 3085, pages 52-53.

I opened the baggie to find...

Assembling the Tonbo

As part of the CSO Team's effort to support Iron Wind Metals website updates, I recently received a copy of the Tonbo Superheavy Transport VTOL, as described in Catalyst Game Labs' Technical Readout 3085, pages 52-53.

I opened the baggie to find...

How-To: Weathering

 Battletech Miniature Weathering
 For me weathering is something that truly makes a Mech ‘come alive’. I just love it as it can add so much detail and character to a miniature. A couple of times I have tried to paint a clean Mech with a shiny ‘out-of-the-factory’ scheme, but I can’t. I always come back and add at least a little bit of wear and tear. Hey, even with Jamie Wolf as the pilot the paint scheme will suffer scratches and wear around the feet just moving out of the factory. 

Battletech Miniature Weathering

For me weathering is something that truly makes a Mech ‘come alive’. I just love it as it can add so much detail and character to a miniature. A couple of times I have tried to paint a clean Mech with a shiny ‘out-of-the-factory’ scheme, but I can’t. I always come back and add at least a little bit of wear and tear. Hey, even with Jamie Wolf as the pilot the paint scheme will suffer scratches and wear around the feet just moving out of the factory.

Painting a Clan Wolverine Scheme

A writeup on painting a Clan Wolverine Scheme

Painting a Clan Wolverine Scheme

A writeup on painting a Clan Wolverine Scheme

Painting a Not-Named Clan Mech

Painting a Not-Named Mech

Long awaited for practically decades, the paint schemes of the Not-Named Clan’s various units will soon be revealed.

Painting a Not-Named Clan Mech

Long awaited for practically decades, the paint schemes of the Not-Named Clan’s various units will soon be revealed.

IIkasur Shogunate Walkthrough

A tutorial for painting a Shogunate scheme.

Small Terrain Boards

A tutorial on how to make small terrain boards for mini photography

Paints, Lights, Cameras and Colors

 An overview of various techniques that you can use to improve each of the key areas mentioned.

Painting a Clan Coyote scheme

A brief writeup on how to paint a Clan Coyote scheme.

Painting a Clan Jade Falcon scheme

A brief writeup on how to paint a Clan Jade Falcon scheme.

Hastur! Hastur! Hastur!

A Painting Tutorial for Operation Klondike

The colors of the Nation of Hastur are yellow ochre and black, the latter usually being added as wavy lines. Many warriors place their interpretation of the Yellow Sign in a prominent place on their machines. The Yellow Sign consists of an irregular three-armed cross, with no two exactly alike.

Painting a Clan Hell's Horses scheme

A brief writeup on how to paint a Clan Hell's Horses scheme.

Painting a Clan Nova Cat Scheme

A brief writeup on how to paint a Clan Nova Cat scheme.

Painting a Clan Wolf Scheme

A brief writeup on how to paint a Clan Wolf scheme.

Painting a Clan Blood Spirit Scheme

A brief writeup on how to paint the Clan Blood Spirit Alpha Galaxy scheme.

Painting a Clan Goliath Scorpion Scheme

A brief writeup on how to paint the Clan Goliath Scorpion Tau Galaxy scheme.